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Gleemax Shutting Down

Posted on July 29th, 2008 in games, pinoy, video games by darthvid
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I just read over at ICv2 that Gleemax, WotC’s ambitious social-networking/hobby gaming site, will be shut down sometime in September.  The announcement was made by Randy Buehler, WotC’s VP of Digital Games.

Wizards of the Coast has made the decision to pull down its Gleemax social networking site in order to focus on other aspects of our digital initiatives, especially Magic Online and Dungeons & Dragons Insider. We continue to believe that fostering online community is an important part of taking care of our customers, but until we have our games up and running at a quality level we can be proud of, it will be the games themselves that receive the lion’s share of our attention and resources.

Our plan is to shut down Gleemax completely sometime in September. (I can’t give a more exact date because the timing depends on what’s going on with other projects.) To those of you who have posted to Gleemax, I thank you for your contributions over the past year. It is community members like you that made this project worth trying, and it is your efforts and words that gave it heart. You should save your blogs by copying that text somewhere else. Meanwhile, I encourage you to head over to the Wizards forums. The Wizards online community continues to thrive, and there should be lots of fun stuff to talk about over the coming months, including our digital offerings.

ChattyDM has some commentary on the matter.

In related news, WotC is also “discontinuing their novel lines that do not relate directly to D&D or Magic“.

Wizards of the Coast today announced the decision to refocus publishing efforts on the company’s two core brands — Magic: The Gathering and Dungeons & Dragons. As part of this strategy, the Discoveries imprint will be discontinued after the end of the 2008 catalog year.

“There is still so much more to discover in the rich fantasy worlds of Magic and ,” said Casey Reeter, VP of Marketing for Wizards of the Coast. “Refocusing our publishing resources allows us to tell those untold stories and expand the reach of our core brands.”

Beginning in 2009, any novel or series that does not support these core brands will be removed from the publishing schedule. The 2008 publishing schedule will remain unchanged.

Even though I thought that the Gleemax project was a bit too big, I was really hoping it would succeed.  Given Insider (the success of which based on its current plans are still iffy to me), as well as the number of issues that still need to be fixed in , WotC does need to focus in its digital endeavors.  Unfortunately, as the months went by, I didn’t see Gleemax moving along as quickly as it should have based on that it wanted to accomplish. So, the fact that the master plan of an online hobby gaming hub is being put on hold for now wasn’t that big a surprise.

With all the brands it carries, WotC itself huge.  and are probably their current revenue makers, so I can see why they would want to focus on those.  I just hope their boardgame section (Avalon Hill) won’t suffer because of this focus.

Related links:

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Nomad Gaming Log 2008.06/12

Posted on June 12th, 2008 in animation, comics, entertainment, games, geek culture, movies, tabletop games, tv by darthvid
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Happy Independence Day, Philippines!

To slowly ease out on the wagon, today’s collection are geek and gaming related.

Somewhat Recent Gaming News

Gaming Features

Movies/TV/Animation

Misc. Geek Stuff

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Changes to Magic: The Gathering Starting with Shards of Alara

Posted on June 4th, 2008 in card games, games by darthvid
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I guess WotC has more changes in mind this year aside from upgrading .

WotC announced quite a lot of changes to Magic: The Gathering starting with the upcoming “Shards of Alara” block. ’s head designer Mark Rosewater talks about these changes.

A quick list of the changes:

  • Sets will have fewer cards
  • A new “mythic rare” rarity type will be introduced
  • Booster packs will contain a basic land
  • Theme Decks will be converted to “Intro Packs” (US$12.29, 41 cards + 1 booster)

Personally, the “mythic rare” feels like an an additional udder for the cash cow. With a non-standard composition of 56 cards (41 cards plus a booster) the “Intro Pack” feels a bit like an udder too. It does give you 3 rares instead of 2 (unfortunately you get 3 less uncommons).

Read the official announcement.
Here’s Mark Rosewater’s take on it.
Other news about it here, here, and here.

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Inquest Gamer Magazine Discontinued

Posted on August 25th, 2007 in card games, games, hobbies by darthvid
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I just started to play Magic: The Gathering (online) this year.  In order to get to a point where I actually started to appreciate the intricacies of the game (hence, have fun), Inquest Gamer Magazine had to be there to prod me along offine.  Although it was focused on collectibles, it did give me an idea of how diverse the collectible gaming spectrum is.  The budget decks also encouraged me to play and learn how how the different Magic cards can work together, even without a truckload of cash.

To make things worse, it just started getting cheaper.  The prices of imported gaming magazines are typically a little prohibitive, and Inquest just began to make the mag really accessible to anyone.  Now, of all times, Inquest will be discontinued.

The last issue will be the September 2007 issue.  To many collectible gaming fans, this Inquest Gamer Magazine will surely be missed.

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What Color are You in Magic: The Gathering?

Posted on August 21st, 2007 in card games, random ramblings by darthvid
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Take the Magic: The Gathering ‘What Color Are You?’ Quiz.

I’m a bit surprised I turned out to be White ‘coz I normally play using Green/Black.
Perhaps I should rethink my colors…

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Future Sight Cards Listed at Gatherer

Posted on April 24th, 2007 in card games, games, hobbies by darthvid
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Want to know what cards will be in Future Sight? Wizards of the Coast has already updated Gatherer (the official card database) with entries of the cards that will be in Future Sight.

If the Future Sight Mini-site has been teasing you this long, perhaps you can take a look at what’s actually gonna be there.

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Hobbycraft Magazine, the Philippines’ Newest Hobby Mag

Posted on April 23rd, 2007 in card games, games, hobbies, pinoy by darthvid
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I went to a nearby local comic/magazine/hobby to look for some back issues of Inquest when I noticed “Hobbycraft Magazine”. It was a local publication from PSICOM, was cheap, was new (1st issue just this April), and it seemed to include stuff about Magic: The Gathering. Being on the lookout for good local stuff, I got myself a copy.

“Hobbycraft Magazine” focuses on various on various “hobbies” in the Western geek context, mainly toys, card games, and collectibles. It appears to be InQuest Gamer, Toyfare, and some Magic: The Gathering website articles put together in local (Philippine) context. I don’t read Toyfare, so I can’t comment on how similar the toy related content is, but I have been reading InQuest regularly for a while, and I can see some similarities, which isn’t necessarily a bad thing. Budget decks, top cards, and playtests of featured decks are some things you’ll find familiar.

What i did like was the local context of it all. Card prices are in Philippine Peso, the lists don’t appear to be taken from other mags but based on local usage (though I don’t know how they come-up with their lists), and the decklists are based on local competitions. They also give you the who’s who on the various tournaments around.

I also give them credit for the general writing quality. I have been reading a local magazine that delves almost exclusively on online games, and though the news is updated, the writing leaves a lot to be desired in terms of content. Needless to say, I stopped reading that mag. The writing in Hobbycraft, however, generally has a good amount of meat per paragraph, which allows the reader to take in quite a bit of information considering the short write-ups. The quips on their pictures are also pretty good.

Issue #1 focused on Transformers, so it isn’t a surprise that most of the mag revolved around everything Autobot and Decepticon (plug: Transformers fans might want to check this out). Their toy reviews are pretty comprehensive, which is quite impressive. I wasn’t too hot on their “Prime rating” (i.e. using Optimus Prime instead of stars), but otherwise, they covered a lot of ground for each item reviewed. The price is also very reasonable, even compared to the new local price for InQuest.

It ain’t all perfect, tho, there are hiccups. For one, I saw some headings that slipped through editing. Also, I can’t seem to tell who wrote which article. Regarding the writing, as much as I praised the density of information, that style is a sort of double edged sword. There were parts where you’d have to be in the know to understand what the author is trying to say. For the most part, this was fine with me, but it may deter some real newbies to the genre.

Given focus, the local flavor, the price, and how much information they provide for your peso, I think “Hobbycraft Magazine” is off to a good start. Aside from the editorial slips (which I hopte won’t be there next time), I don’t have much qualms. I don’t really mind the jargon, but I hope they know which articles are for the newbies and which articles can handle the geek speak. It’s the debut issue, so we’ll have to see how things will be in the future. So far, though, I’m very glad I found something to read aside from InQuest.

If you’re interested in Magic: The Gathering, Word of Warcraft TCG, and toys in the Philippine context, grab a copy of “Hobbycraft Magazine”.

PS:

Given that the issue is about Transformers, if you’re interested in what “alternative Transformers” might be like should check this out.

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Can’t Sleep (Magic and Warcraft)

Posted on February 19th, 2007 in card games, games, random ramblings by darthvid
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Lately, my mind has been occupied by game design. Not necessarily video games (but included, of course), just game design in general. Last week, my thoughts were mainly occupied by Magic: The Gathering (MTG) and World of Warcraft: The Card Game (WoW TCG).

MTG has been around for a long time now and is largely regarded as an example of good game design (I highly doubt it would last this long if it wasn’t). The game is very mature now, and with thousands of cards available, the strategic possibilities are immense. Richard Garfield, the creator of MTG, even patented (U.S. Patent 5,662,332) his creation. Regardless of what new collectible card game comes out, I think MTG will always be there. It’s no longer just a card game, it defined a genre of gaming, and a new gaming culture, IMHO.

The new collectible card game making it big right now is the WoW TCG. Based on what I’ve currently seen, it’s what I envisioned “Rage” was in 1995, except much much better. WoW TCG has some game mechanics that I found to be very strategically interesting, particularly regarding resources. The game is a little more expensive, though (even for a collectible card game), and the way the card dependencies are designed, you’re probably going to be shelling out quite a sum to be able to make a good, cohesive, customized deck. My friend used the term “A-list” collectible card game, and I agree.

If WoW TCG manages to get past the fad phase, perhaps I’ll dig myself a bit deeper into it.

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