I was never a Diablo fan. I respect the game, and I recognize how good it is, but it just wasn’t fun for me. Perhaps I just never got into the genre properly. I don’t want to purchase Diablo until I’m sure that I can actually appreciate the genre properly, so I wanted to find a way to give the genre a shot.
Enter Dungeon Runners. It’s free to play, so I can try it and see a sense of the genre.
First thing to hit me is that it was obviously made with fun in mind. Everything seems to be of Diablo origin, but lighthearted. From the NPCs to the items, skills, and even the manual descriptions. Ok, so far so good, now to get into a dungeon…
Graphics are OK. As with all “free-to-play” commercial games, some features are locked out unless some form of payment is made (in this case, the payment is an approx US$5/month subscription). I apparently can’t stack potions (or any other items) into a single item slot (which essentially limits the difficult/deepness of the dungeons you can realistically take). I apparently also can’t use the bank for storage. Still, those are acceptable, since I’m not paying for anything.
Now for dungeon crawling. I find the experience a mixed bag. It’s obviously something I’ll only play occasionally, but there are days when I really need some brainless action. This could fill that need quite right.
The thing that annoyed me was the lag. this isn’t a turn based game, so lag really is a life and death issue. Since I was in the newbie area, I didn’t have much “life or death” encounters, but I foresaw more “death” if that kind of lag keeps up. I played a bit, but set it aside after a while.
While I was playing the last leg of Tabula Rasa‘s beta, I noticed that Dungeon Runner got an update. Curious, I read the patch notes. Apparently, this “Chunk #1″ is quite a big update, a “subscriber only world” (no help to me), PvP (interesting), additional 2 character slots (hey, I can make a character for each class currently available) and lag fixes. Hmmm… lag fixes….
Patch downloaded, let’s give it a shot!
I did feel the improvement. My character was more responsive, and I felt that it was actually a bit more playable now. Also, I can actually have a character for each class, which would let me try and see which type of game play will be more fun for me. Given this, I think I’ll give the game a few goes in solo and see just how much I can get into it.
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